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Post by pyroguy1313 on Aug 19, 2013 17:29:01 GMT -7
This is my avatar... First of all I would like to say that in my opinion, this card is one of my top 5 favorite artworks in CFV. But looks aside, I wanna talk about what this card can do. Leo-Pald mainly focus' on your RG attacks by giving 4k power to a RG and retiring it at the end phase. His LB is Couterblast 1 and when a unit is retired at the end phase, you may call it to an open RG. I usually will attack with Leo-Pald and add a 4k boost to hammsuke. So that way I can call Hammsuke back and with Hammsuke's effect, I can add a copy of himself to my hand. My favorite setup is to call 2-3 duckbills to RG and give their draw effects to Hammsuke along with a Binoculus Tiger and a G2 Hammsuke. First attack withLeo-Pald Binoculus for 16kwould to VG. Use Binoculus' effect to give 4k to Hammsuke. Then attack for 17kwould to VG with Leo-Pald , giving another 4k to Hammsuke. Say you pull 2x crits. I give all effects to Hammsuke since my opponent most likely PG it. Now Hammy is at 26k 3crit. By himself. Attack the VG with Hammy being boosted by a duckbill for 33k 3crit. If it doesnt go through, you will survive that turn, because you draw 3 cards from the duckbills, and you use Hammys eff to add a copie to hand, AND use Leo's LB to get Hammy back. So in one turn you managed to draw 6effects cards. Now dont even get me started on when you pull draw triggers:P
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Post by greatnature55 on Aug 20, 2013 7:19:56 GMT -7
You seriously should include a picture since you say it is one of your favorite art...Anyway, I gave up Leo-pald for Polaris cuz I find doing about the same thing every turn a little mundane and gives no surprise/shock to your opponent. That aside, I will say that Leo-pald is a great card as it solves the main problem of Great Nature's signature doping ability, which is losing of unit at end of turn. It allows Hammsuke and Duckbill's skill to still activate unlike Stamp Sea-otter (one of the reason I dont like Otter since it has no synergy with Duckbill). Although not many people use it, Leo-pald's Limit Break actually re-activates Barcode Zebra's skill, allowing you to potentially get another unit out, further thinning your deck out to increase trigger ratio. It is kinda gimmicky, but it is worth a try...
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Post by pyroguy1313 on Aug 22, 2013 18:25:07 GMT -7
Now I may either use the Leo Pald crossride or the GN break ride. Im not sure yet.
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