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Post by pyroguy1313 on Aug 17, 2013 8:01:56 GMT -7
Ok. I will admit, this card is amazing and I really hope that the effect is stackable. It takes Great Nature to the next level. Its skill is:
[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Great Nature» rides this unit,choose your vanguard,that unit gets [Power]+10000 and "[AUTO](VC):When one of your «Great Nature» rear-guards attacks a vanguard,choose one of your «Great Nature» rear-guards, that unit get [Power]+4000 until end of turn,and at the end of that turn,draw a card,and retire that unit." until end of turn. [AUTO](VC):When this unit attacks a vanguard,this unit gets [Power]+2000 until end of that battle. [CONT](VC/RC): Lord (If you have a unit without a same clan as this unit,this unit cannot attack)
Now for the effect, for the total amount of cards drawn durning your turn thatt you break ride could be from 5 cards to 10 cards for that turn(depending on how many duck bills or draw triggers you get/use) and you could possibly add 26k power to one column. And at most that column could attack for would be 44k power.(I think)
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zero
Junior Member
Posts: 39
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Post by zero on Aug 17, 2013 15:42:27 GMT -7
Sounds like a pretty good card
adds that draw power to keep supplying those units that you are constantly going through
not bad at all
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Post by pyroguy1313 on Aug 17, 2013 17:26:32 GMT -7
It deffinitly makes GN a fairly decent threat. It offers offense and defense(4k boosts and draw power)
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Post by greatnature55 on Aug 20, 2013 7:12:11 GMT -7
Amazing synergy with Polaris, even when not stacking, the draw will make up for the unit loss and allow the unit re-stand by Polaris more powerful. Combining with Leo-pald and Hammsuke gives the most tanking Great Nature deck. Even seemingly useless cards like Dumbbell Kangaroo can be an interesting choice.
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Post by pyroguy1313 on Aug 22, 2013 18:28:17 GMT -7
Amazing synergy with Polaris, even when not stacking, the draw will make up for the unit loss and allow the unit re-stand by Polaris more powerful. Combining with Leo-pald and Hammsuke gives the most tanking Great Nature deck. Even seemingly useless cards like Dumbbell Kangaroo can be an interesting choice. Well, maybe not Dumbbell. His skill is "on hit" i believe.
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Post by giraffa96 on Aug 27, 2013 5:58:06 GMT -7
Still good anyway, it can help standing your RG once more, and do remember his skill is not VG-centric
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Post by pyroguy1313 on Sept 1, 2013 17:54:48 GMT -7
True
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Post by giraffa96 on Sept 11, 2013 5:03:03 GMT -7
And even better, if the skill stack, mix with Duckbill, one retire and three draw if you use Polaris-built, that's pretty scary for me
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