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Post by robofrenzy on Jul 28, 2013 9:27:29 GMT -7
G0: (17) Captain Night Kid (Starter) Ghoul Cannonball (Critical) X4 Knight Spirit (Critical) X4 Rough Seas Banshee (Critical) X4 Doctor Rouge (Heal) X4
G1: (15) Dancing Cutlass X3 Dandy Guy Romario X3 Deadly Nightmare X2 Gust Jinn X3 Samurai Spirit X4
G2: (11) 3-Star Chef Pietro X2 Deadly Spirit X3 Ruin Shade X4 Skeleton Demon World Knight X2
G3: (7) Deadly Swordmaster X1 Ice Prison Necromancer, Cocytus X3 King of Demonic Seas, Basskirk X3
I'm currently doing some editing on the deck irl.
Ever since i took out chappie the ghost from my deck, Deadly swordmaster seems to sticking out like a sore thumb.
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Post by pyroguy1313 on Jul 30, 2013 21:17:27 GMT -7
I dont think you should use 3 Basskirk, try maybe 2 unless your main focus is on him. Also, try adding the Samurai G3 unit too. The drop zone is your tool box, so you should make the best of it with Granblue.
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