Post by pyroguy1313 on Jul 24, 2013 21:36:46 GMT -7
Hellfire Seal Dragon Blockade Inferno
Ok so this is my ace card. I have never lost a game when I successfully rode him onto Seal Dragon Blockade. He's a great card to use. Has a low cost for a very powerful and(in my opinion) Overpowered effect. I know this card is compared to DOTE all the time but in my opinion, this card can be much better than DOTE if you Break ride him ontop of Dauntless Drive Dragon. I usually hit my opponents vg for 43k(first attack) and 33k(for second attack) as my Final Turn move. So I'm just curious as to what everyone else thinks about this card. His skill is:
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) - Cards with "Seal Dragon" in its card name] Retire all of your opponent's grade 2 rear-guards, and this unit gets [Power]+10000 until end of turn.
[CONT](VC):If you have a card named "Seal Dragon, Blockade" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)
Seal Dragon, Chambrey
This is the main boosting unit for Either Seal Dragon Blockade or Hellfire Seal Dragon Blockade Inferno. His effect is:
[AUTO](RC):[Soul Blast (1)] When this unit boosts a unit with "Blockade" in its card name, you may pay the cost. If you do, the boosted unit gets [Power]+6000 until end of that battle.
With this effect, you can easily get HSDBI to 33k(with LB) and put lots of pressure on your opponent. I like using this card after I ride HSDBI onto Dauntless Drive Dragon so it geets the +10K and can stand once more. I would recommend boosting on the 2nd attack to add more pressure with 43K(not including triggers)
Ok so this is my ace card. I have never lost a game when I successfully rode him onto Seal Dragon Blockade. He's a great card to use. Has a low cost for a very powerful and(in my opinion) Overpowered effect. I know this card is compared to DOTE all the time but in my opinion, this card can be much better than DOTE if you Break ride him ontop of Dauntless Drive Dragon. I usually hit my opponents vg for 43k(first attack) and 33k(for second attack) as my Final Turn move. So I'm just curious as to what everyone else thinks about this card. His skill is:
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) - Cards with "Seal Dragon" in its card name] Retire all of your opponent's grade 2 rear-guards, and this unit gets [Power]+10000 until end of turn.
[CONT](VC):If you have a card named "Seal Dragon, Blockade" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)
Seal Dragon, Chambrey
This is the main boosting unit for Either Seal Dragon Blockade or Hellfire Seal Dragon Blockade Inferno. His effect is:
[AUTO](RC):[Soul Blast (1)] When this unit boosts a unit with "Blockade" in its card name, you may pay the cost. If you do, the boosted unit gets [Power]+6000 until end of that battle.
With this effect, you can easily get HSDBI to 33k(with LB) and put lots of pressure on your opponent. I like using this card after I ride HSDBI onto Dauntless Drive Dragon so it geets the +10K and can stand once more. I would recommend boosting on the 2nd attack to add more pressure with 43K(not including triggers)