zero
Junior Member
Posts: 39
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Post by zero on Jul 17, 2013 22:51:07 GMT -7
Grade 0:
1x Little Fighter, Cron 4x Flame of Victory 4x Dantegal 4x Falcon Knight of the Azure 4x Elixir Sommelier
Grade 1:
4x Knight of Elegant Skills, Gareth 3x Halo Shield, Mark 2x Sleygal Dagger 2x Player of the Holy Bow, Nimue 2x Little Battler, Tron 1x Silver Fang Witch
Grade 2:
4x Knight of Superior Skills, Beaumains 4x Knight of Passion, Badgemagus 2x Blaster Blade Spirit 2x Mage of Calamity, Tripp
Grade 3:
3x Incandescent Lion, Blond Ezel 2x Blazing Lion, Platina Ezel 2x Great Silver Wolf, Garmore
This is my irl GP build for the moment
I'm usually tweaking in some way or another so it kinda changes a lot
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mageedge
New Member
GP/Narukami Nut!
Posts: 18
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Post by mageedge on Jul 17, 2013 23:29:13 GMT -7
Your Ezel build is pretty different from mine, though it does seem interesting.
But if you're going to use Platina Ezel, I'd put more copies of Tripp in the game, as she is the best way to prep for the skill. Maybe Viviane would help too, but other than that, not bad.
I also like the fact you picked Cron over Corron.
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zero
Junior Member
Posts: 39
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Post by zero on Jul 18, 2013 8:16:42 GMT -7
If I only ran Ezels it wouldnt matter anyway.
Cron just beats out Corron in every way (until we get some other Ezel cards that is)
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Post by greatnature55 on Jul 18, 2013 19:59:13 GMT -7
I personally do not like Nimue because I find it hard to get her to front row and hit. Also I seldom use 1 copy of any card bar SV in a deck cuz getting it in the damage zone and that's it. I would say switch 3 Nimue to 1 more Silver Fang Witch and 2 more Sleygal Dagger but that's just me.
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mageedge
New Member
GP/Narukami Nut!
Posts: 18
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Post by mageedge on Jul 18, 2013 20:14:56 GMT -7
Yeah. I prefer Kahedin myself, he's a great booster and he can fix bad calls.
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zero
Junior Member
Posts: 39
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Post by zero on Jul 18, 2013 20:22:18 GMT -7
I was thinking of just replacing the Nimues with Daggers when i get the chance but they still work fine if i end up grade locked
Also the 1 of Silver fang just adds that little extra draw power when i need it
Also Kahedin doesnt really appeal to me outside of Pelinore builds, calling into rest is almost bad in most cases since the units are almost useless then
it serves a better purpose in pelinore but maybe thats just me
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mageedge
New Member
GP/Narukami Nut!
Posts: 18
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Post by mageedge on Jul 18, 2013 20:24:49 GMT -7
He could also call an interceptor in case one of your front row circles are empty, so you could use that as a shield. But yeah, it really combos well with the bunnies, and again, fixes bad calls. But again, your deck's different from mine. It's one of my favorite Top Call engines, but no worries.
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zero
Junior Member
Posts: 39
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Post by zero on Jul 18, 2013 20:47:03 GMT -7
yeah i guess its just personal preference lol
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Post by xeamnz on Jul 22, 2013 16:43:22 GMT -7
g0 - fine, though i like more crits in this variant (yes, MORE CRITS lol) g1 - im kinda with the above on the nimue part, and yeah kahedin calls them at rest which isnt great, but hes where he belongs, where nimue kinda has to go out of place for her skill to go off (ironically, kahedin and nimue together makes for an interesting combo xd) - id also say tron isnt going to be very consistent, it depends on the deck you are facing. Whichever path you choose, try and add one dindrane, as thats a nice grab with garmore g2 - not bad - i personally like vivanne in the deck somewhere, but not bad g3 - solid
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zero
Junior Member
Posts: 39
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Post by zero on Jul 22, 2013 17:10:49 GMT -7
I have been working on my g1 line-up to get rid of the Nimues. I just added another sleygal dagger making it 2-2
it still works wonders too, and my luck with draws has improved since moving away from Kryph
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